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Programming Essentials Using Java

Programming Essentials Using Java


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About the Book

This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to pique their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor's resource disc with programming solutions, slides, quizzes, projects, and more.

FEATURES:

* Uses an objects-early approach to learning Java
* Follows the 2013 ACM/IEEE computer science curriculum guidelines
* Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention
* Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures
* Uses working programs to illustrate concepts under discussion
* Complete instructor's resource package available upon adoption


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Product Details
  • ISBN-13: 9781683920373
  • Publisher: Mercury Learning & Information
  • Publisher Imprint: Mercury Learning & Information
  • Height: 251 mm
  • No of Pages: 540
  • Series Title: English
  • Sub Title: A Game Application Approach
  • Width: 203 mm
  • ISBN-10: 1683920376
  • Publisher Date: 15 Mar 2017
  • Binding: Paperback
  • Language: English
  • Returnable: Y
  • Spine Width: 30 mm
  • Weight: 1568 gr


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