full screen
Home > Computer & Internet > Computer programming / software development > Games development & programming > 2d graphics: games programming > Game Development with Gamemaker Studio 2
Game Development with Gamemaker Studio 2

Game Development with Gamemaker Studio 2


     0     
5
4
3
2
1



International Edition


About the Book

CHAPTER 1: Overview

GOALS

This chapter will introduce the content of the book and its goals, then will do a little introcution to programming, GameMaker Studio 2, the interface of the software, how to download and install it.

Pages no: 15

CHAPTER 2: Hello World

GOALS:

This chapter will introduce GMS2 and the main concepts around programming and software development via a simple hello world project.

Pages no: 17

CHAPTER 3: Memory (part 1)

GOALS:

Covering the complete design of the game and the implementation of the first half of it.

Topics covered are: an introduction to game design documents, arrays, data structures, loops, functions, scripts and the implementation of the first part of the game (creating the deck of cards, shuffling and positioning cards in the room, flipping cards via the click of the mouse)

Pages no: 35

CHAPTER 4: Memory (part 2)

GOALS:

Finishing the development of the game, plus considerations on game design and how to make a game fun.

Topics covered are: game logic, victory conditions, timers and time-based tasks, texts and GUI, fun factor in a video game, game design considerations.

Pages no: 30

CHAPTER 5: 1942 (Part 1)

GOALS:

Covering the design and first part of the implementation of an endless vertical shooter based on the famous Z80 classic by Capcom, 1942.

Introducing vertical scrolling, arrow-keys movements, bullet system, enemies, score and explosions.

Pages no: 50

CHAPTER 6: 1942 (Part 2)

GOALS:

Covering the second half of the implementation of the 1942-clone game.

Introducing enemy AI, HP and statuses, power ups, level design boss fights.

Also covered: game design considerations, fun factor and challenges

Pages no: 50

CHAPTER 7: Designing Bosses

GOALS:

This chapter will cover some interesting in-depth analysis to boss fights design taking as examples real world video games that made boss fighting good (Shadow of the Colossus, Dark Souls, etc.).

Pages no: 10

CHAPTER 8: Super Plumber Bros (Part 1)

GOALS:

Covering design and implementation of a platformer based on the classic Super Mario Bros.

This chapter will reinforce some concepts from previous chapters like keyboard movement, score, HP, enemies, power ups, level design and attack.

Pages no: 50

CHAPTER 9: Super Plumber Bros (Part 2)

GOALS:

This will cover the second half of the game introducing new concepts.

Topics covered are:

side scrolling camera, running, jumping, gravity, save system and gamepad controller

Also covered: game design considerations, fun factor and challenges.

Pages no: 50

CHAPTER 10: Designing Platformers

GOALS:

This chapter will analyse the history of platformer and how they evolved in the years. Considerations about how to make a platformer fun and challenging will be the main topic of the chapter. There will be in-depth analysis of masterpieces of the genre like Super Mario Bros and Spelunky.

Pages no: 10

CHAPTER 11: CottageVania (part 1)

GOALS:

Design and implementation of a metroidvania, building on the concepts covered in chapters 7 and 8.


About the Author:

Sebastiano M. Cossu is a software engineer and game developer.Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.



Best Sellers



Product Details
  • ISBN-13: 9781484250099
  • Publisher: Apress
  • Publisher Imprint: Apress
  • Height: 234 mm
  • No of Pages: 532
  • Spine Width: 29 mm
  • Weight: 906 gr
  • ISBN-10: 1484250095
  • Publisher Date: 03 Sep 2019
  • Binding: Paperback
  • Language: English
  • Returnable: Y
  • Sub Title: Make Your Own Games with Gamemaker Language
  • Width: 156 mm


Similar Products

Add Photo
Add Photo

Customer Reviews

REVIEWS      0     
Click Here To Be The First to Review this Product
Game Development with Gamemaker Studio 2
Apress -
Game Development with Gamemaker Studio 2
Writing guidlines
We want to publish your review, so please:
  • keep your review on the product. Review's that defame author's character will be rejected.
  • Keep your review focused on the product.
  • Avoid writing about customer service. contact us instead if you have issue requiring immediate attention.
  • Refrain from mentioning competitors or the specific price you paid for the product.
  • Do not include any personally identifiable information, such as full names.

Game Development with Gamemaker Studio 2

Required fields are marked with *

Review Title*
Review
    Add Photo Add up to 6 photos
    Would you recommend this product to a friend?
    Tag this Book Read more
    Does your review contain spoilers?
    What type of reader best describes you?
    I agree to the terms & conditions
    You may receive emails regarding this submission. Any emails will include the ability to opt-out of future communications.

    CUSTOMER RATINGS AND REVIEWS AND QUESTIONS AND ANSWERS TERMS OF USE

    These Terms of Use govern your conduct associated with the Customer Ratings and Reviews and/or Questions and Answers service offered by Booksbay (the "CRR Service").


    By submitting any content to Booksbay, you guarantee that:
    • You are the sole author and owner of the intellectual property rights in the content;
    • All "moral rights" that you may have in such content have been voluntarily waived by you;
    • All content that you post is accurate;
    • You are at least 13 years old;
    • Use of the content you supply does not violate these Terms of Use and will not cause injury to any person or entity.
    You further agree that you may not submit any content:
    • That is known by you to be false, inaccurate or misleading;
    • That infringes any third party's copyright, patent, trademark, trade secret or other proprietary rights or rights of publicity or privacy;
    • That violates any law, statute, ordinance or regulation (including, but not limited to, those governing, consumer protection, unfair competition, anti-discrimination or false advertising);
    • That is, or may reasonably be considered to be, defamatory, libelous, hateful, racially or religiously biased or offensive, unlawfully threatening or unlawfully harassing to any individual, partnership or corporation;
    • For which you were compensated or granted any consideration by any unapproved third party;
    • That includes any information that references other websites, addresses, email addresses, contact information or phone numbers;
    • That contains any computer viruses, worms or other potentially damaging computer programs or files.
    You agree to indemnify and hold Booksbay (and its officers, directors, agents, subsidiaries, joint ventures, employees and third-party service providers, including but not limited to Bazaarvoice, Inc.), harmless from all claims, demands, and damages (actual and consequential) of every kind and nature, known and unknown including reasonable attorneys' fees, arising out of a breach of your representations and warranties set forth above, or your violation of any law or the rights of a third party.


    For any content that you submit, you grant Booksbay a perpetual, irrevocable, royalty-free, transferable right and license to use, copy, modify, delete in its entirety, adapt, publish, translate, create derivative works from and/or sell, transfer, and/or distribute such content and/or incorporate such content into any form, medium or technology throughout the world without compensation to you. Additionally,  Booksbay may transfer or share any personal information that you submit with its third-party service providers, including but not limited to Bazaarvoice, Inc. in accordance with  Privacy Policy


    All content that you submit may be used at Booksbay's sole discretion. Booksbay reserves the right to change, condense, withhold publication, remove or delete any content on Booksbay's website that Booksbay deems, in its sole discretion, to violate the content guidelines or any other provision of these Terms of Use.  Booksbay does not guarantee that you will have any recourse through Booksbay to edit or delete any content you have submitted. Ratings and written comments are generally posted within two to four business days. However, Booksbay reserves the right to remove or to refuse to post any submission to the extent authorized by law. You acknowledge that you, not Booksbay, are responsible for the contents of your submission. None of the content that you submit shall be subject to any obligation of confidence on the part of Booksbay, its agents, subsidiaries, affiliates, partners or third party service providers (including but not limited to Bazaarvoice, Inc.)and their respective directors, officers and employees.

    Accept

    New Arrivals



    Inspired by your browsing history


    Your review has been submitted!

    You've already reviewed this product!