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Computer Programming in C for Beginners

Computer Programming in C for Beginners


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International Edition


About the Book

Chapter 1: Installing and Using Code:: Blocks; creating a source file, compiling and executing it

1.1 Downloading and installing Code:: Blocks

1.2 Compiling and executing your first C program

1.3 Writing your first program

Chapter 2: Variables, memory and operators

1.1 Variables - a brief Introduction

1.2 Declaring simple variables

1.2.1 Declaring and initializing integer variables

1.2.2 Setting values of variables

1.2.2.1 Integer variables

1.2.2.2 Floating point variables

1.2.2.3 Double Precision floating point variables

1.2.2.4 Character variables

1.2.3 Mixing up data types

1.3 Working with variables and operators

1.3.1 Addition, subtraction and multiplication

1.3.2 Division

1.3.2.1 Integer division

1.3.2.2 Mixing up integer and floating point division

1.3.3 Increment/decrement operators

1.4 Constants

1.5 Summary

Chapter 3: Selection Structures

3.1 Selection Structures - a short intro

3.2 Single-selection structures

3.3 Double-selection structures

3.4 Multiple-selection structures

3.5 Exercise for the student

3.6 The switch structure

3.7 Summary

Chapter 4: Repetition Structures

4.1 Repetition Structures - a short intro

4.2 for Loops

4.3 The while loop

4.4 The do-while loop

4.5 Summary

Chapter 5: Defining and Calling Programmer-defined Functions

5.1 Defining and calling functions - a short intro

5.2 Defining functions

5.3 Calling functions

5.4 Returning values

5.5 Passing values of variables to functions

5.6 Summary

Chapter 6: Pointer variables

6.1 Pointers - a short intro

6.2 Declaring and initializing pointers

6.3 Input/output with pointers

6.4 Calling functions by reference with pointers

6.5 Pointer arithmetic

6.6 Double pointers

6.7 Summary

Chapter 7: Arrays

7.1 Arrays - a short intro

7.2 Declaring and initializing arrays

7.3 Arrays, pointers and pointer math

7.4 Arrays and loops

7.5 Passing arrays to functions

7.6 Summary

Chapter 8: Structures

8.1 structures - a short intro

8.2 Instantiating structure variables

8.2.1 Instantiating within the body of the struct definition

8.2.2 Instantiating structure variables using the structure tag

8.2.3 Defining new data types with typedef

8.3 Member access operators: the Dot and the Arrow operators

8.4 Passing structures to functions

8.5 Structures, arrays and loops

8.6 Summary

Chapter 9: Strings, Advanced I/O

9.1 Strings - a deeper treatment

9.1.1 Initializing strings

9.1.2 Setting values to string variables

9.1.3 The length of a string

9.1.4
About the Author:

Avelino Gonzalez is Professor Emeritus in the Computer Science Department at the University of Central Florida. He was previously a Professor in the same department, and had a joint appointment with the ECE department. Prior to that he was a Senior Engineer with the Westinghouse Electric Corporation, where he was instrumental in the development of the GenAID system, the first commercially available AI product. He received his BS and MS degrees in Electrical Engineering from the University of Miami, and his PhD in Electrical Engineering from the University of Pittsburgh. His area of research is Artificial Intelligence, the role of context in modeling intelligent behavior, and machine learning from observation of human actions. He has co-authored nearly 300 research articles, as well as three text books and one edited volume (in contextual reasoning). He is a Fellow of the IEEE.


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Product Details
  • ISBN-13: 9783030507497
  • Publisher: Springer International Publishing
  • Publisher Imprint: Springer
  • Height: 254 mm
  • No of Pages: 193
  • Spine Width: 13 mm
  • Width: 178 mm
  • ISBN-10: 3030507491
  • Publisher Date: 12 Dec 2020
  • Binding: Hardback
  • Language: English
  • Returnable: Y
  • Weight: 625 gr


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